They ne time to start to integrate into game design normally. but they’re still weak in modeling, explains “Goodwin.” Bonuses for those who reach the end of the game: the main advice for modern developers Experts believe that trying to “attach” yourself to a genre in game development.
As in other industries, is no longer a relevant strategy
So you ne to come up with something fresh. The market is oversaturat, and the young and solvent audience pays attention mainly to fast, understandable gameplay. Good examples of Russian products here are Indika, Cyborg, Torn Away, Likho Odnoglazoe, and already in the fall of 2024, Selfloss and Vasilisa and Baba Yaga will join their list. Brands with a “local residence”.
How a showroom of local projects appear in
Krasnaya Polyana May 28, 2024 During the post-Olympic decade, Krasnaya Polyana experienc not only a relocation boom, but also a craft boom: many projects of local craftsmen open – from the production of jewelry and clothes to the manufacture facebook database of longboards and lamps.
Almost all of this can be purchas in the showroom
“Nasha Polyana” (@nasha_polyana.kp), which has become the center of concentration of all local craftsmen. Together with the Sochi project SCAPP, we talk with the founder of the showroom, Natasha Efimova, about how to create a the good news is that digital transformation business from your own nes and turn it into a full-flg community. Text: Roman Dementyev Jewelry “like a second skin” Natasha Efimova is 34 years old.
She is originally from Samara, but liv in
Moscow for 10 years, where she receiv a second degree in TV and Radio Host. Her career background includes work at 2GIS, the Ingate advertising agency, and the Volkhovets interior door manufacturing company; she was also a co-founder of several startups. According to Natasha, she always had at least two or three active projects. But the key to the usa data beginning of this story was the jewelry project LoveLavka, which the girl launch at the end of 2018.